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Technical Artist – Unity

London

£55,000 - £65,000 per year

Posted 3 weeks ago
  • Company

    PIE Recruitment
  • Location

    London
  • Company Size

    51-200 employees
  • Salary

    £55,000 - £65,000 per year

About the job

The Technical Artist – Unity role at this fast-moving, well-funded tech company offers an opportunity to work on cutting-edge interactive experiences powered by AI, focusing on expressive, real-time 3D characters. The candidate will act as the bridge between creative vision and technical execution, integrating and optimising 3D assets, rigs, and animations in Unity for real-time performance, building shaders, VFX, and lighting setups using Shader Graph and Unity systems, and supporting facial animation pipelines including visemes, blend shapes, and lip-sync. Additionally, the role involves creating tools and scripts to streamline workflows for artists and animators, improving performance and visual fidelity. Ideal candidates have 4+ years as a Technical Artist in Unity, preferably in games, VR/AR, or interactive media, with a strong grasp of real-time asset workflows, lighting, VFX, optimisation, hands-on experience with Shader Graph, post-processing, Unity HDRP, and a solid understanding of animation pipelines including rigging, blend shapes, and viseme integration. This role is onsite in Cambridgeshire, UK, offers a salary of £55K–£65K per year, and provides visa sponsorship for exceptional international candidates.

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