Company
ScopelyLocation
LondonCompany Size
1,001–5,000 employeesSalary
Competitive salary dependent on experienceAbout the job
Scopely is hiring a Senior Graphics Engineer to develop and optimize real-time rendering features on mobile platforms using Vulkan and Metal, focusing on delivering high-quality visuals for a new unannounced cross-platform Strategy/MMO title. The role requires 5+ years of graphics programming experience with strong C++ skills, deep knowledge of Vulkan/Metal, Unity’s SRP, mobile GPU architecture, and shader optimization, along with profiling skills using tools like RenderDoc and Perfetto. Responsibilities include implementing GPU-driven pipelines, clustered/tiled rendering, temporal anti-aliasing, global illumination, and performance optimization across device tiers. Preferred candidates may have experience with UE5’s Nanite/Lumen, custom engine development, cross-platform rendering, or contributions to open-source graphics tools. Scopely, a global interactive entertainment company known for MONOPOLY GO!, Star Trek™ Fleet Command, and MARVEL Strike Force, offers a diverse, innovative workplace and visa sponsorship support for international candidates.
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