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Principal Graphics Engineer

London

Competitive salary dependent on experience

Posted 1 week ago
  • Company

    Scopely
  • Location

    London
  • Company Size

    51-200 employees
  • Salary

    Competitive salary dependent on experience

About the job

Scopely is seeking a Principal Graphics Engineer to join our team in Ireland, the UK, Spain, or Portugal on a hybrid or remote basis, with full visa sponsorship support available, where you will play a pivotal role in designing, implementing, and optimizing advanced rendering systems that define visual quality and performance across platforms for our ambitious new cross-platform Strategy/MMO title currently in early development. This role demands exceptional technical depth and expertise in real-time graphics as you architect cutting-edge features for Vulkan (Android) and Metal (iOS), take ownership of GPU-driven geometry systems including visibility, culling, and LOD solutions, and develop modern lighting and shading pipelines, real-time global illumination techniques, and optimized high-performance shaders, while profiling and resolving GPU/CPU bottlenecks using tools such as RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers. You will collaborate closely with content teams to ensure features are artist-friendly, scalable from high-end PCs to mobile devices, and production-ready while also pioneering compute-based rendering techniques tailored for mobile hardware and serving as a technical reference point for advanced rendering practices. The ideal candidate will have 8–10+ years of graphics programming experience, mastery in C++ with low-level rendering systems, deep expertise with Vulkan and/or Metal, advanced knowledge of Unity’s Scriptable Render Pipeline, in-depth understanding of mobile GPU architecture, and a strong track record in diagnosing and optimizing GPU performance, while bonus qualifications include experience with UE5’s Nanite/Lumen, contributions to custom rendering systems, published research, or multi-platform rendering experience. At Scopely, we are a global team of game lovers passionate about developing and publishing award-winning mobile-first experiences including “MONOPOLY GO!,” “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and more, supported by our proprietary Playgami platform and recognized by Fast Company as one of the World’s Most Innovative Companies. Founded in 2011 and acquired by Savvy Games Group in 2023 for $4.9 billion, Scopely continues to innovate and empower play across multiple platforms as a multi-billion-dollar company with operations across Asia, EMEA, and North America, dedicated to diversity, inclusion, and equal opportunity employment.


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